Head to head
KeyForge: Call of the Archons vs Tend
Which one is for you? Community verdicts, player-count fit, and taste contrasts, side by side.
Pick KeyForge: Call of the Archons if you want…
- Short-horizon optimization and clever combos
- Sword-and-sorcery setting
- The lighter teach (Medium vs Medium-Heavy)
- Shorter sessions (about 60 min vs 90)
Pick Tend if you want…
- Shaping your deck as you play
- Dice + paper puzzle-solving
- More crunch (Medium-Heavy vs Medium)
- A longer, meatier session (about 90 min)
Quick facts
| KeyForge: Call of the Archons | Tend | |
|---|---|---|
| Players | 2 | 1–6 |
| Play time | 30–60 min | 60–90 min |
| Complexity | Medium | Medium-Heavy |
| Age | 14+ | 14+ |
| Year | 2018 | 2025 |
Common questions
Which is lighter, KeyForge: Call of the Archons or Tend?
KeyForge: Call of the Archons is the lighter game (Medium complexity vs Medium-Heavy). Tend asks more of the table and suits groups who want more crunch.
Which plays faster, KeyForge: Call of the Archons or Tend?
KeyForge: Call of the Archons runs up to about 60 minutes; Tend up to about 90. For a weeknight slot, KeyForge: Call of the Archons is the quicker table.