Messaging

  • Never share payment info, ID numbers, or login codes in DMs. Tabletop Hunt staff will never DM you asking for money, your password, or a verification code.
  • If someone asks you to move the conversation to email / Telegram / Discord to "make a deal happen," treat it as a red flag.
  • Pressure tactics — "act now," "today only," "I need this by tonight" — are scams. Real people give you time.

Meetups & trades

  • Meet in public. Friendly local game stores, board game cafés, library meetups, and convention floors are great. Avoid private residences for first-time meetings.
  • Tell someone your plan. Let a friend know where you're going, who you're meeting, and when you expect to be back.
  • Inspect before handing over money. For trades and sales: check the box contents, look at the cards / components, compare against the publisher's component list.
  • Cash for in-person trades. For online-only deals with people you don't know, use payment methods with buyer protection (not gift cards, wire transfers, or crypto — those are scam favorites).

Spotting scams

The pattern repeats:

  • Offer that's too good (rare OOP game at half price, mint condition, willing to ship same day).
  • Asks to move off-platform immediately.
  • Insists on payment method without buyer protection.
  • Account is brand new with no verdicts, plays, or activity.
  • Photo is generic (publisher stock image, not their own copy).
  • Stops responding once they have your money.

If most of these apply: walk away. The deal isn't real.

How to block & report

Inside any message thread, tap the menu in the header. From there:

  • Block — they can't message you again. Existing messages from them stay visible until you leave the thread.
  • Leave group — exits a group chat. You won't see future messages.

For impersonation, harassment, or scam attempts that go beyond a single message: email [email protected] with a screenshot and the username. We act on these fast.

For convention meetups

  • Set the meet-up spot somewhere busy — the convention's main hall, registration line, food court.
  • If you're traveling solo, pick a hotel that's official con-recommended.
  • "Looking for players" plans on a convention page are public — anyone going to that con can reach out. Treat every new contact like a stranger until you've actually met.