Spell Smashers cover

Spell Smashers

2018 · Arcane Wonders

No verdicts yet

Werewords cover

Werewords

· Bézier Games

No verdicts yet

Pick Spell Smashers if you want…

  • Short-horizon optimization and clever combos
  • Sword-and-sorcery setting
  • A longer, meatier session (about 45 min)

Pick Werewords if you want…

  • A friendship-testing edge
  • Sharp focus from setup to final turn
  • Shorter sessions (about 10 min vs 45)

Quick facts

Spell SmashersWerewords
Players2–44–10
Play time30–45 min10 min
ComplexityLightLight
Age8+8+
Year2018

Common questions

Which plays faster, Spell Smashers or Werewords?

Werewords runs up to about 10 minutes; Spell Smashers up to about 45. For a weeknight slot, Werewords is the quicker table.