Head to head
Sonic Roll vs Take Time
Which one is for you? Community verdicts, player-count fit, and taste contrasts, side by side.
Pick Sonic Roll if you want…
- A story you build over the course of play
- Two teams pulling against each other
- A longer, meatier session (about 60 min)
Pick Take Time if you want…
- Crunchy individual problem-solving
- Two teams pulling against each other
- Shorter sessions (about 30 min vs 60)
Quick facts
| Sonic Roll | Take Time | |
|---|---|---|
| Players | 1–4 | 2–4 |
| Play time | 30–60 min | 30 min |
| Complexity | — | Light |
| Age | 14+ | 10+ |
| Year | 2024 | 2025 |
Common questions
Which plays faster, Sonic Roll or Take Time?
Take Time runs up to about 30 minutes; Sonic Roll up to about 60. For a weeknight slot, Take Time is the quicker table.