Rush M.D. cover

Rush M.D.

2020 · Stronghold Games

Solid · 100% positive · 1 verdict

Take Time cover

Take Time

2025 · Libellud

No verdicts yet

Pick Rush M.D. if you want…

  • Short-horizon optimization and clever combos
  • Two teams pulling against each other
  • More crunch (Medium vs Light)
  • A longer, meatier session (about 75 min)

Pick Take Time if you want…

  • Crunchy individual problem-solving
  • Two teams pulling against each other
  • The lighter teach (Light vs Medium)
  • Shorter sessions (about 30 min vs 75)

Quick facts

Rush M.D.Take Time
Players1–42–4
Play time45–75 min30 min
ComplexityMediumLight
Age14+10+
Year20202025

Common questions

Which is lighter, Rush M.D. or Take Time?

Take Time is the lighter game (Light complexity vs Medium). Rush M.D. asks more of the table and suits groups who want more crunch.

Which plays faster, Rush M.D. or Take Time?

Take Time runs up to about 30 minutes; Rush M.D. up to about 75. For a weeknight slot, Take Time is the quicker table.