Head to head
Adrenaline: Team Play DLC vs KeyForge: Call of the Archons
Which one is for you? Community verdicts, player-count fit, and taste contrasts, side by side.
Pick Adrenaline: Team Play DLC if you want…
- Short-horizon optimization and clever combos
- Two teams pulling against each other
- A longer, meatier session (about 90 min)
Pick KeyForge: Call of the Archons if you want…
- Short-horizon optimization and clever combos
- Sword-and-sorcery setting
- Shorter sessions (about 60 min vs 90)
Quick facts
| Adrenaline: Team Play DLC | KeyForge: Call of the Archons | |
|---|---|---|
| Players | 2–6 | 2 |
| Play time | 60–90 min | 30–60 min |
| Complexity | — | Medium |
| Age | 12+ | 14+ |
| Year | 2018 | 2018 |
Common questions
Which plays faster, Adrenaline: Team Play DLC or KeyForge: Call of the Archons?
KeyForge: Call of the Archons runs up to about 60 minutes; Adrenaline: Team Play DLC up to about 90. For a weeknight slot, KeyForge: Call of the Archons is the quicker table.