Railway Boom is a 2025 board game for 2 to 4 players, ages 14 and up. A typical game runs 60 to 120 minutes and plays at medium-heavy complexity. It was designed by Hisashi Hayashi and published by CrowD Games.
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An economic train game set in Meiji-era Japan, where players compete as railway tycoons building networks and managing resources. Much of the tension comes from repeated auctions for turn order and action priority, followed by expansion, train purchases, technology development, and scoring opportunities. It aims for a medium-heavy euro feel centered on route building, timing, and efficiency.