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Anachrony is a strategic board game set in the late 26th century after a devastating explosion on Earth. Players lead one of four ideological factions, utilizing Time Rifts to send resources back to their past selves. The game features a two-tiered worker placement system and a timeline mechanism that allows borrowing from the future. An impending asteroid impact serves as a pivotal event, altering gameplay and triggering the endgame phase.
Designed by
Artwork by
Laslo Forgach, László Fejes, Márton Gyula Kiss, Péter Meszlényi, Villő Farkas
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Video · Tantrum House
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